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AA INTERMEDIATE UNIT 6








Turnel of Camouflage
01- left to right :view from court yard into back wall of designer entrance then move to stair court of designer studio and finally end up with wall treatment. It shows between perforating quality from archer st glimpes into the courtyard and also the glimpse from couryard into the stairs up to show spaces. while the solid wall treatment contain spacing quality but keep privacy of the studios.
02&03- entrance from rupert st. the stairs are the entrance for models while it is hidden by introduce perforating wall at the entrance of the bar on the right. and i will apply rough metal on the stairs and mirrored metal on the bar entrance to extreme the case. And larger spacing on the 1st floor of the make-up area to promote people from street to move closer to see more.
04- i like this interal view but it is not showing what i want it to show at the moment but i am judge the walls to make it work. mainly wanna show the perforating wall is hiding the dressing room back of it but visually make it to be continued with shared wall of the bar. and on this view it is suposed to show the glimpse from the bar(at the left) as well while it is shown as solid as the moment.


there are two options for the perforating wall. i like the first one which bring two quality inside and outside. i am not putting material to render now but the different effect will be more extreme after i render it with metal. at the moment the largest spacing is 900mm tough it lookes quite closed here. more perforating quality can be seen with different angle, i am showing this angle because i can only get the lighting correctly like this. I am building up the wall by rhino now so we can discuss the whole model tomorrow. And I am thinking to 3d print these element and then wrap it with aluminum sheet. what do you think?
thanks
1. view from carnaby/ beak street intersection... the bentley enters the building
i was trying to pattern the space to bring movement and direction to the programs. But i think i can not show all the patterns once when they are on different levels and overlapped on each other, but for some parts it does becoming interesting such as the top right corner. So would you think i should extrude different levels apart like iso drawing and show the patterns on different levels separately or i should just show the over all effect which make the back faces absent? also, because the b/w pattern is very strong, it is kinds of making some lines to be disappeared, would it be ok? Thanks